package simulator.labyrinth;

public enum SquareType {
	DEAD_END {
		@Override
		public String toString() {
			return "Dead End";
		}
	},
	STRAIGHT {
		@Override
		public String toString() {
			return "Straight";
		}
	},
	CORNER {
		@Override
		public String toString() {
			return "Corner";
		}
	},
	T_CROSSING {
		@Override
		public String toString() {
			return "T Crossing";
		}
	},
	CROSSING{
		@Override
		public String toString() {
			return "T Crossing";
		}
	},
	NONE{
		@Override
		public String toString() {
			return "Crossing";
		}
	}
}
